HOW TO BUILD YOUR GAME-WRITING CAREER, EVEN WHEN STUDIOS 'AREN'T HIRING'

The insight that turns 'we're not interested' into 'when can you start?'

 

Saturday, August 23rd
2-5pm Central Time

Live Online Workshop - $97

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WHAT YOU'LL LEARN

Hour 1: How to Evaluate Job Postings Like Industry Insiders

  • Discover why job listings are just cries for help: What studios actually need vs. what they post
  • Master the 3-step framework: Define the problem → Am I the solution? → How do I prove it?
  • Sidestep AI: You're competing on the ability to solve creative problems, not the ability to generate words

Hour 2: The Five Professional Skills That Studios Screen For

  • Learn why each skill solves a specific studio problem (these aren't arbitrary requirements; this is what keeps directors up at night!)
  • Practice problem-skill matching: Connect real studio challenges to the skills that solve them
  • Audit your current evidence: Find out which skills you already have vs. which you need to develop

Hour 3: Your 90-Day Problem-Solving Portfolio Plan

  • Take your portfolio beyond writing samples: How to show studios your approach to solving problems
  • Define your specific, concrete action steps: What to create, when, and how to showcase it
  • Commit to Week 1 action: Your specific, this-week step to start presenting yourself as the writer studios need

Plus: Curated video interviews with hiring managers answering your top questions about what actually gets their attention

WHY THIS WORKSHOP?
WHY NOW?

The industry chaos isn't going away anytime soon. But here’s the good news: uncertainty creates opportunity for people who think can think strategically. And if you play videogames, guess what: you’re already a strategic thinker. Take the same mindset you use to get past difficult levels, and use it to help your career. 

While other writers wait for things to improve, you'll be building a way to present yourself that makes you hireable in any market. The writers who understand this get jobs. The ones who don't will keep rewriting samples no one reads.

I've been working with game writers for over a decade, and I've seen this transformation happen again and again. Once writers realize that studios need creative problem-solvers, they change how they build their portfolios and how they present themselves in interviews. The job search goes from “This is a nightmare” to “Which studio’s problems interest me the most? Who could I really help?”

 

HERE'S WHAT MAKES THIS DIFFERENT

You'll hear directly from people who make hiring decisions. I've interviewed narrative directors, creative leads, and studio founders specifically for this workshop. They're sharing what actually gets their attention (and what immediately turns them off).

This is strategic thinking, not just writing advice. We're not workshopping your dialogue trees. We're giving you the professional mindset that separates hobbyists from hires.

You'll leave with a concrete plan. Not vague inspiration - actual steps you can take starting Monday to show yourself as the solution studios need.

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It is taught by someone who actually wrote AAA games. That means I can trust her. I don't trust the book Story because Robert McKee doesn't write movies. I do trust Adventures in the Screen Trade because William Goldman did write movies.

 

I really like how you all go about approaching this work and making it accessible. Every time I start over as a beginner, I learn more and push my craft. And you give an open window into deepening the understanding of core concepts that are thrown about but never really unpacked, and methodical ways to work and tools to work with.

 

As an entry-level writer, this workshop was super helpful in wrapping my head around things and will help me spot mistakes before I make them.

 

FREQUENTLY ASKED QUESTIONS.

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Saturday, August 23rd
2:00-5:00 PM Central Time
Live Online Workshop
$97

Registration closes Thursday, August 21st at midnight


Studios are being pickier than ever about who they hire. The writers who understand this shift are already presenting themselves differently. The question is: will you be ready when they're hiring again?

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